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    Class MapNode

    A node that generates a worker that can be added to the pipeline.

    Inheritance
    object
    Object
    ScriptableObject
    XNode.Node
    Node
    Node<MapNode>
    MapNode
    BinaryMathNodeBase
    TernaryMathNodeBase
    UnaryMathNodeBase
    Implements
    IPipelineNode
    Inherited Members
    Node<MapNode>.Output
    Node<MapNode>.GetValue(NodePort)
    Node.Awake()
    Node.IsPortOptional(NodePort)
    Node.GetNodeCategoryType()
    Node.XNodePrettyName(Type)
    Node.TraverseSubGraph()
    Node.CallRecursive(Action<Node>, ISet<Node>)
    Node.ForEachOutput<T>(Action<T>)
    Node.GetInputSourcePorts(string)
    Node.GetOutputSinkPorts(string)
    Namespace: Holoride.ElasticSDK.Graph.Maps
    Assembly: Holoride.ElasticSDK.Runtime.dll
    Syntax
    [Serializable]
    [DefaultNodeColor("#AE63FF")]
    [HelpURL("http://localhost:8080/articles/Procedural-Generation/Graph-Node-Overview.html#map")]
    public abstract class MapNode : Node<MapNode>, IPipelineNode

    Methods

    GeneratePipelineWorker()

    Generates a pipeline worker.

    Declaration
    public abstract IPipelineWorker GeneratePipelineWorker()
    Returns
    Type Description
    IPipelineWorker

    Implements

    IPipelineNode
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