Class PrefabSelectorNode
Node that provides a list of prefabs to spawn from.
Inheritance
XNode.Node
PrefabSelectorNode
Implements
Inherited Members
Namespace: Holoride.ElasticSDK.Graph.DataProviders
Assembly: Holoride.ElasticSDK.Runtime.dll
Syntax
[NodePath(new string[] { "Data Provider", "PrefabSelectorNode" })]
public class PrefabSelectorNode : DataProviderNode<GameObject>, IPipelineNode
Properties
ProviderData
Declaration
public override IEnumerable<GameObject> ProviderData { get; }
Property Value
Type | Description |
---|---|
IEnumerable<GameObject> |
Overrides
Holoride.ElasticSDK.Graph.DataProviders.DataProviderNode<UnityEngine.GameObject>.ProviderData
Methods
GeneratePipelineWorker()
Declaration
public override IPipelineWorker GeneratePipelineWorker()
Returns
Type | Description |
---|---|
IPipelineWorker |
Overrides
Holoride.ElasticSDK.Graph.DataProviders.DataProviderNode<UnityEngine.GameObject>.GeneratePipelineWorker()
IsPortOptional(NodePort)
Declaration
public override bool IsPortOptional(NodePort port)
Parameters
Type | Name | Description |
---|---|---|
XNode.NodePort | port |
Returns
Type | Description |
---|---|
bool |