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    Class MinMax

    Inheritance
    object
    MinMax
    Namespace: Holoride.ElasticSDK.Compute
    Assembly: Holoride.ElasticSDK.Library.Runtime.dll
    Syntax
    [PublicAPI]
    public static class MinMax

    Methods

    DispatchAsync(ComputeBuffer, IList<ComputeBuffer>, int, MinMaxResultConsumer, CancellationToken)

    Computes the global minimum and maximum in float a compute buffer that is expected to semantically be a 2D array. This uses the push step of the push-pull algorithm, and thus needs to run asynchronously. Results are provided using a callback for this reason.

    Declaration
    public static UniTask DispatchAsync(ComputeBuffer input, IList<ComputeBuffer> pyramid, int resolution, MinMax.MinMaxResultConsumer resultConsumer, CancellationToken cancellationToken = default)
    Parameters
    Type Name Description
    ComputeBuffer input

    The buffer to compute the min and max in.

    IList<ComputeBuffer> pyramid

    The pyramid of buffers used by the algorithm. Typically created via AllocatePyramid(IList<ComputeBuffer>, int, int, uint).

    int resolution

    The edge length/resolution of the 2D data stored in the buffer.

    MinMax.MinMaxResultConsumer resultConsumer

    Callback invoked with the minimum and maximum when they have been computed.

    CancellationToken cancellationToken

    The token to monitor for cancellation requests.

    Returns
    Type Description
    Cysharp.Threading.Tasks.UniTask

    An enumerator over the progress of the algorithm, expected to run in a Unity coroutine.

    Exceptions
    Type Condition
    ArgumentException

    input has a stride incompatible to float.

    DispatchAsync(ComputeBuffer, int, MinMaxResultConsumer, CancellationToken)

    Computes the global minimum and maximum in float a compute buffer that is expected to semantically be a 2D array. This uses the push step of the push-pull algorithm, and thus needs to run asynchronously. Results are provided using a callback for this reason.

    Declaration
    public static UniTask DispatchAsync(ComputeBuffer input, int resolution, MinMax.MinMaxResultConsumer resultConsumer, CancellationToken cancellationToken = default)
    Parameters
    Type Name Description
    ComputeBuffer input

    The buffer to compute the min and max in.

    int resolution

    The edge length/resolution of the 2D data stored in the buffer.

    MinMax.MinMaxResultConsumer resultConsumer

    Callback invoked with the minimum and maximum when they have been computed.

    CancellationToken cancellationToken

    The token to monitor for cancellation requests.

    Returns
    Type Description
    Cysharp.Threading.Tasks.UniTask

    An enumerator over the progress of the algorithm, expected to run in a Unity coroutine.

    Exceptions
    Type Condition
    ArgumentException

    input has a stride incompatible to float .

    Initialize()

    Declaration
    public static void Initialize()
    In This Article

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