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    Struct ComputeShaderKernel

    Wrapper struct for caching information on a single kernel in a compute shader.

    Namespace: Holoride.ElasticSDK.Compute
    Assembly: Holoride.ElasticSDK.Library.Runtime.dll
    Syntax
    [PublicAPI]
    public readonly struct ComputeShaderKernel

    Constructors

    ComputeShaderKernel(ComputeShader, string, int, uint, uint, uint)

    Declaration
    public ComputeShaderKernel(ComputeShader shader, string name, int id, uint threadsX, uint threadsY, uint threadsZ)
    Parameters
    Type Name Description
    ComputeShader shader
    string name
    int id
    uint threadsX
    uint threadsY
    uint threadsZ

    Fields

    Id

    The id of the kernel.

    Declaration
    public readonly int Id
    Field Value
    Type Description
    int

    Name

    The name of the kernel.

    Declaration
    public readonly string Name
    Field Value
    Type Description
    string

    Shader

    The compute shader containing the kernel.

    Declaration
    public readonly ComputeShader Shader
    Field Value
    Type Description
    ComputeShader

    ThreadsX

    The thread group size of the kernel for the X dimension.

    Declaration
    public readonly uint ThreadsX
    Field Value
    Type Description
    uint

    ThreadsY

    The thread group size of the kernel for the Y dimension.

    Declaration
    public readonly uint ThreadsY
    Field Value
    Type Description
    uint

    ThreadsZ

    The thread group size of the kernel for the Z dimension.

    Declaration
    public readonly uint ThreadsZ
    Field Value
    Type Description
    uint

    Methods

    Create(ComputeShader, string)

    Creates a new kernel descriptor for the specified shader and kernel.

    Declaration
    public static ComputeShaderKernel Create(ComputeShader shader, string kernelName)
    Parameters
    Type Name Description
    ComputeShader shader

    The shader containing the kernel.

    string kernelName

    The name of the kernel.

    Returns
    Type Description
    ComputeShaderKernel

    The descriptor for the specified kernel.

    Dispatch(int, int, int)

    Dispatches the kernel with the specified number of thread counts. These counts will be divided by the size of the thread groups declared by the kernel to dispatch the appropriate number of thread groups.

    Declaration
    public void Dispatch(int countX = 1, int countY = 1, int countZ = 1)
    Parameters
    Type Name Description
    int countX

    The count of cells the kernel should run on in the X axis.

    int countY

    The count of cells the kernel should run on in the Y axis.

    int countZ

    The count of cells the kernel should run on in the Z axis.

    Dispatch(CommandBuffer, int, int, int)

    Dispatches the kernel with the specified number of thread counts. These counts will be divided by the size of the thread groups declared by the kernel to dispatch the appropriate number of thread groups.

    Declaration
    public void Dispatch(CommandBuffer commandBuffer, int countX = 1, int countY = 1, int countZ = 1)
    Parameters
    Type Name Description
    CommandBuffer commandBuffer

    The command buffer to run the compute shader in.

    int countX

    The count of cells the kernel should run on in the X axis.

    int countY

    The count of cells the kernel should run on in the Y axis.

    int countZ

    The count of cells the kernel should run on in the Z axis.

    Equals(ComputeShaderKernel)

    Indicates whether the current object is equal to another object of the same type.

    Declaration
    public bool Equals(ComputeShaderKernel other)
    Parameters
    Type Name Description
    ComputeShaderKernel other

    An object to compare with this object.

    Returns
    Type Description
    bool

    true if the current object is equal to the other parameter; otherwise, false.

    Equals(object)

    Determines whether the specified object is equal to the current object.

    Declaration
    public override bool Equals(object obj)
    Parameters
    Type Name Description
    object obj

    The object to compare with the current object.

    Returns
    Type Description
    bool

    true if the specified object is equal to the current object; otherwise, false.

    Overrides
    ValueType.Equals(Object)

    GetHashCode()

    Serves as the default hash function.

    Declaration
    public override int GetHashCode()
    Returns
    Type Description
    int

    A hash code for the current object.

    Overrides
    ValueType.GetHashCode()

    ToString()

    Returns a string that represents the current object.

    Declaration
    public override string ToString()
    Returns
    Type Description
    string

    A string that represents the current object.

    Overrides
    ValueType.ToString()

    Operators

    operator ==(ComputeShaderKernel, ComputeShaderKernel)

    Declaration
    public static bool operator ==(ComputeShaderKernel left, ComputeShaderKernel right)
    Parameters
    Type Name Description
    ComputeShaderKernel left
    ComputeShaderKernel right
    Returns
    Type Description
    bool

    operator !=(ComputeShaderKernel, ComputeShaderKernel)

    Declaration
    public static bool operator !=(ComputeShaderKernel left, ComputeShaderKernel right)
    Parameters
    Type Name Description
    ComputeShaderKernel left
    ComputeShaderKernel right
    Returns
    Type Description
    bool
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