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    Class ReplayStream

    Base implementation for IReplayStream taking care of some boilerplate.

    Inheritance
    object
    ReplayStream
    Implements
    IReplayStream
    Namespace: Holoride.ElasticSDK
    Assembly: Holoride.ElasticSDK.Runtime.dll
    Syntax
    public abstract class ReplayStream : IReplayStream

    Properties

    Current

    Declaration
    public abstract VehicleSensorState Current { get; }
    Property Value
    Type Description
    VehicleSensorState

    CurrentDistance

    Gets the total traveled distance in the replay stream.

    Note that this value does not necessarily start at zero, if the TimeInterval is configured to start at a non-zero time.

    Declaration
    public abstract double CurrentDistance { get; }
    Property Value
    Type Description
    double

    CurrentMicroseconds

    Gets the total elapsed microseconds in the replay stream.

    Note that this value does not necessarily start at zero, if the TimeInterval is configured to start at a non-zero time.

    Declaration
    public abstract long CurrentMicroseconds { get; }
    Property Value
    Type Description
    long

    Methods

    Dispose()

    Declaration
    public virtual void Dispose()

    MoveNext()

    Declaration
    public abstract bool MoveNext()
    Returns
    Type Description
    bool

    Reset()

    Declaration
    public abstract void Reset()

    Seek(TimeSpan)

    Seeks along the replay stream by the specified amount of time.

    Declaration
    public abstract TimeSpan Seek(TimeSpan delta)
    Parameters
    Type Name Description
    TimeSpan delta

    The amount of time to seek forwards or backwards in the stream.

    Returns
    Type Description
    TimeSpan

    The actual time delta in the stream to the previous time.

    Implements

    IReplayStream
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