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    Class WorldShiftManager.OriginShiftEvent

    Implements a special case of a UnityEvent as a OriginShiftEvent. The first template argument is the shift vector all objects are moved along.

    Inheritance
    object
    UnityEventBase
    UnityEvent<Vector3>
    WorldShiftManager.OriginShiftEvent
    Namespace: Holoride.ElasticSDK
    Assembly: Holoride.ElasticSDK.Runtime.dll
    Syntax
    [Serializable]
    public class WorldShiftManager.OriginShiftEvent : UnityEvent<Vector3>
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