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    Class TickBasedMeshPool

    This class provides a pool of meshes that assumes most meshes are requested when needed and all are returned after being used.

    Inheritance
    object
    TickBasedMeshPool
    Namespace: Holoride.ElasticSDK
    Assembly: Holoride.ElasticSDK.Library.Runtime.dll
    Syntax
    public class TickBasedMeshPool

    Constructors

    TickBasedMeshPool(float)

    Declaration
    public TickBasedMeshPool(float allowedUnusedMeshPercentage = 0.4)
    Parameters
    Type Name Description
    float allowedUnusedMeshPercentage

    Methods

    Clear()

    Destroys all meshes in the mesh pool.

    Declaration
    public void Clear()

    Get()

    Declaration
    public Mesh Get()
    Returns
    Type Description
    Mesh

    ReturnAll()

    Declaration
    public void ReturnAll()
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