holoride
Search Results for

    Show / Hide Table of Contents

    Class ElasticSceneDefinitionNode

    The root node where all terrain generation information is gathered.

    Inheritance
    object
    Node
    ElasticSceneDefinitionNode
    Inherited Members
    Node.Awake()
    Node.IsPortOptional(NodePort)
    Node.GetNodeCategoryType()
    Node.XNodePrettyName(Type)
    Node.TraverseSubGraph()
    Node.CallRecursive(Action<Node>, ISet<Node>)
    Node.ForEachOutput<T>(Action<T>)
    Node.GetInputSourcePorts(string)
    Node.GetOutputSinkPorts(string)
    Namespace: Holoride.ElasticSDK.Graph
    Assembly: Holoride.ElasticSDK.Runtime.dll
    Syntax
    [DefaultNodeColorAttribute]
    public class ElasticSceneDefinitionNode : Node

    Methods

    OnCreateConnection(NodePort, NodePort)

    Declaration
    public override void OnCreateConnection(NodePort from, NodePort to)
    Parameters
    Type Name Description
    NodePort from
    NodePort to
    In This Article

    Back to top
    ©   holoride
    Privacy   Imprint